Set in 1870s England, the story tells of Annabella Lagrange and the terrible secret her wealthy parents have kept from her. When she finally learns the truth, she runs away and eventually finds solace in the company of her family's former groom, a young Irishman with the very Spanish name of Manuel Mendoza. Together they travel the Northumbria countryside from job to job in his horse and caravan, Annabella trapped in limbo between her upper class upbringing which has rejected her, and the working class who are sometimes suspicious of her, only Manuel understanding her situation.
A cryptic message from Bond’s past sends him on a trail to uncover a sinister organization. While M battles political forces to keep the secret service alive, Bond peels back the layers of deceit to reveal the terrible truth behind SPECTRE.
Diana is a Roman wife happily married to sympathetic Paolo but she is keen on playing benign games of seduction with other men while resisting the advances of chic lingerie shop owner Silvio and she narrates her adventures to Paolo in order to stimulate their otherwise monotonous sexual life.
When siblings Judy and Peter discover an enchanted board game that opens the door to a magical world, they unwittingly invite Alan -- an adult who's been trapped inside the game for 26 years -- into their living room.
Angela Bennett is a freelance software engineer who lives in a world of computer technology. When a cyber friend asks Bennett to debug a CD-ROM game, she discovers a conspiracy that will turn her life upside down.