In Yugoslavia's Livada prison in 1970, inmates led by Keber convince reluctant authorities to let them watch the televised Olympic final basketball game between the home country and the U.S., but taunting guards interrupt the viewing and prod the prisoners to the point of a riot. After a period of a kind of blissful anarchy where the inmates taste freedom, Keber enlists the house "intellectual" Mrak to devise a system of prisoner self-government aimed at forcing reforms on the state.
Ray Breslin is the world's foremost authority on structural security. After analyzing every high security prison and learning a vast array of survival skills so he can design escape-proof prisons, his skills are put to the test.
In Vojvodina during the war, a partisan commander Zarki fell into the hands of the local Germans. They bound him in chains and take him from one village to another, torturing him in public so he could tell the names from his movement.
A rare mutation has occurred within the vampire community - The Reaper. A vampire so consumed with an insatiable bloodlust that they prey on vampires as well as humans, transforming victims who are unlucky enough to survive into Reapers themselves.
Trapped in their New York brownstone's panic room, a hidden chamber built as a sanctuary in the event of break-ins, newly divorced Meg Altman and her young daughter Sarah play a deadly game of cat-and-mouse with three intruders - Burnham, Raoul and Junior - during a brutal home invasion.