Gamers is a comedy about the lives of four slacker friends (and one obsessive interloper) living at home, -"with my parents... it's just temporary... 'til they die"- working in the real world but playing in a fantasy world. Obsessed with a role playing game called Demons, Nymphs and Dragons these "gamers" are the subject of this hilarious comedy.
Chaos reigns at the natural history museum when night watchman Larry Daley accidentally stirs up an ancient curse, awakening Attila the Hun, an army of gladiators, a Tyrannosaurus rex and other exhibits.
Arthur is a spirited ten-year old whose parents are away looking for work, whose eccentric grandfather has been missing for several years, and who lives with his grandmother in a country house that, in two days, will be repossessed, torn down, and turned into a block of flats unless Arthur's grandfather returns to sign some papers and pay off the family debt.
Living with her tyrannical stepfather in a new home with her pregnant mother, 10-year-old Ofelia feels alone until she explores a decaying labyrinth guarded by a mysterious faun who claims to know her destiny.
As the war between the vampires and the Lycans rages on, Selene, a former member of the Death Dealers (an elite vampire special forces unit that hunts werewolves), and Michael, the werewolf hybrid, work together in an effort to unlock the secrets of their respective bloodlines.
When he loses a highly publicized virtual boxing match to ex-champ Rocky Balboa, reigning heavyweight titleholder Mason Dixon retaliates by challenging the Itallian Stallion to a nationally televised, 10-round exhibition bout.
When a Las Vegas performer-turned-snitch named Buddy Israel decides to turn state's evidence and testify against the mob, it seems that a whole lot of people would like to make sure he's no longer breathing.
Monsters under the bed are scary enough, but what happens when an entire house is out to get you? Three teens aim to find out when they go up against a decrepit neighboring home and unlock its frightening secrets.
Set 5 years after the end of Superman II, the film begins when Superman returns to discover his absence allowed Lex Luthor to walk free, and that those he was closest too felt abandoned and have moved on.
Have you watched Gamers yet? What did you think about it?