Six friends receive a mysterious chain letter via text messaging and in their email accounts from a maniac who's hunting down teenagers who fail to forward his online chain letter. Who knew they should take the threats in the chain letter seriously? Or that chain letters using the teens' favorite technologies to track them can kill? This maniacal game pits friend against friend as they race to beat rules that seem impossible to escape. Break the chain, lose a life. Do you pass it on? Does friendship mean anything?
A socially awkward but very bright 15-year-old girl being raised by a single mom discovers that she is the princess of a small European country because of the recent death of her long-absent father, who, unknown to her, was the crown prince of Genovia.
Cobb, a skilled thief who commits corporate espionage by infiltrating the subconscious of his targets is offered a chance to regain his old life as payment for a task considered to be impossible: "inception", the implantation of another person's idea into a target's subconscious.
Alice, an unpretentious and individual 19-year-old, is betrothed to a dunce of an English nobleman. At her engagement party, she escapes the crowd to consider whether to go through with the marriage and falls down a hole in the garden after spotting an unusual rabbit.
An American girl on vacation in Italy finds an unanswered "letter to Juliet" -- one of thousands of missives left at the fictional lover's Verona courtyard, which are typically answered by a the "secretaries of Juliet" -- and she goes on a quest to find the lovers referenced in the letter.