Nick Stuart and his band masquerade as an all-girl band as part of their plan of getting to play at a dance at a swanky girl's-only school. They get away with the masquerade and their playing is successful but they are discovered and have to hitch-hike their way back to the city in feminine attire.
With one coin to make a wish at the piazza fountain, a peasant girl encounters two competing street performers who'd prefer the coin find its way into their tip jars.
A journey between hope and dystopia in a hallucinated Kinshasa, from the culture of the hair salon to futuristic solitary clubbing, from an urban parade to a dictator's sense of glory to a modern western in the style of Takeshi Kitano.
This DVD includes upbeat music for movement and active play, plus new activity modes: play, dance, and quiet-time modes; and new discovery cards: real-world animals and objects with sound effects.
Quiet 10-year-old Zsofi has just changed schools. Feeling out of place at first, she is quickly admitted to the school’s famous choir and befriends her popular classmate Liza.
Herr Werther, a new magistrate to the Grand Duchy of Walheim who is a violinist and poet, seems to have fate on his side as he meets and pursues a beautiful local woman, Charlotte.
In the village of Sableuse, the local manor has been bought out by a nouveau riche, Emile Cousinet. When his wife Lisette, a former music hall actress, flees to Paris with young Pierre de Sableuse, Cousinet asks Father Pellegrin, the village vicar, to bring the lost sheep back home.
Reflecting the filmmaker's passion for automobiles, who in his youth participated in car races, the film portrays the attempt to manufacture a new model in the Ford factory in the city of Porto.
The underage Rosemarie is still too young to run her inherited farm by herself; but she's more than aware that her foster father and the farm's administrator, the farmer Schlieker, is constantly skimming from the farm's finances to line his own pocket.
The vassals of the Asano clan, who surrendered the castle & became wanderers, deceive the enemy and the public, wait for an opportunity to avenge their master and his family.