#11 (Marey Moiré) is a film in which all images were generated by intermittently recording the movement of a line. It is a film about the discontinuity that lies at the heart of the film medium.
The film is a stage play hybrid showcasing dark and absurd sketches based on contemporary Hungarian news of the 2000's with campy, senseless musical interludes in-between.
A sexual reverie unfolds over the course of one ethereal night. Characters wander through an erotic maze of love and lust, blurring the lines between wet dream and lucid nightmare as a macabre, erotic stage performance sends a ripple of lustful desires through its audience and performers.
The death of the minotavr talks about the concept of the heroine's journey. Suffering, horror and exhaustion lead the protagonist to a process of transformation, abyss and expiation, because only murdering to minotaur and everything he represents is possible to return to life.
A story of broken humanity following the invasion of a technologically superior alien species. Bleak, harrowing, and unrelenting, the humans must find enough courage to go on fighting.
ANA is: a) An investigation of a cyber-sect linked to the disappearances of several women online. b) A moodboard of the aesthetization of self-destruction.
IDFA and Canadian filmmaker Peter Wintonick had a close relationship for decades. He was a hard worker and often far from home, visiting festivals around the world.
Cinema and painting establish a fluid dialogue and begins with introspection in the themes and forms of the plastic work of a woman tormented by the elongated specters, originating from her obsessions and nightmares.
London bookstore owner William Thacker's quiet life turns upside down when a chance encounter with famous actress Anna Scott sparks an unlikely romance challenged by their vastly different worlds.
Skeptical young detective Ichabod Crane gets transferred to the hamlet of Sleepy Hollow, New York, where he is tasked with investigating the decapitations of three people – murders the townsfolk attribute to a legendary specter, The Headless Horseman.
Set in the 22nd century, The Matrix tells the story of a computer hacker who joins a group of underground insurgents fighting the vast and powerful computers who now rule the earth.
In a neighborhood bar, a mysterious man tells a group of friends the story of an aspiring soccer player who, 50 years ago, tried out for an English club but who had the peculiar characteristic that he could only play soccer in flip-flops.