A bicycle seat. A roof. A car park. Light. Shadow. The aperture control. Piano. Synthesizer. Delay effects. A sci-fi/horror fantasy ... the shadows have landed.
A year after the murder of her mother, a teenage girl is terrorized by a masked killer who targets her and her friends by using scary movies as part of a deadly game.
Set on May 18, 1993—the day on which Denmark voted to join the European Union, just a few months after they'd voted not to do so—the film follows eight or so disparate Danes (an escaped mental patient, a newly-famous singer, a business executive, and their assorted families and cohorts) as they unwittingly alter one another's lives, for better and for worse.
Australian-born filmmaker George Miller offers a personal view of Australian films. He suggests that they can be regarded as visual music, public dreaming, mythology, and song-lines.
The dynamic PR-agent Hannah is starting up her dream-job in the Hochstedt Company producing toys and soon falls in love with her firm's junior executive director, Wolfgang.
A family, trying to pull themselves together after losing their infant son, moves into a new home, where, almost immediately, the mother begins experiencing paranormal phenomena.