In Japan, the daycare teacher Kyoko Okudera is convinced by her colleague and friend Madoka to visit her boyfriend Naoto Sakurai in the restaurant where he works instead of studying as planned. When the owner Mr. Wang answers his daughter's mobile phone, he receives a message telling him that he would die in an accident in the kitchen. This immediately comes true
John McClane is back and badder than ever, and this time he's working for Homeland Security. He calls on the services of a young hacker in his bid to stop a ring of Internet terrorists intent on taking control of America's computer infrastructure.
After 11-year-old Zachary Cowan strikes his classmate across the face with a stick after an argument, the victim's parents invite Zachary's parents to their Brooklyn apartment to deal with the incident in a civilized manner.
When a strange signal pulsates through all cell phone networks worldwide, it starts a murderous epidemic of epic proportions when users become bloodthirsty creatures, and a group of people in New England are among the survivors to deal with the ensuing chaos after.
Siblings Lucy, Edmund, Susan and Peter step through a magical wardrobe and find the land of Narnia. There, the they discover a charming, once peaceful kingdom that has been plunged into eternal winter by the evil White Witch, Jadis.
Elektra the warrior survives a near-death experience, becomes an assassin-for-hire, and tries to protect her two latest targets, a single father and his young daughter, from a group of supernatural assassins.
When they take some friends on an extreme sport adventure, the last thing Jared and Sam expect to see below the shark-infested waters is a legendary pirate ship rumored to contain millions of dollars in gold.
In neo-noir fashion El Aura narrates in the first person the hallucinating voyage of Espinoza, a quiet, cynical taxidermist, who suffers epilepsy attacks, and is obsessed with committing the perfect crime.
Eight unsuspecting high school seniors at a posh boarding school, who delight themselves on playing games of lies, come face-to-face with terror and learn that nobody believes a liar - even when they're telling the truth.
Eccentric 70-year-old widow purchases the Windmill Theatre in London as a post-widowhood hobby. After starting an innovative continuous variety review, which is copied by other theaters, they begin to lose money.