Cinema’s onscreen worlds have always borne an indexical bond to the real. What happens when computer-generated video game images usurp film as the predominant medium of visual world-making? How does one’s relation to onscreen heroes shift when we no longer identify with real bodies? Harun Farocki’s four-part Parallel I–IV (2012–14) takes up these questions, tracing how, in just over 30 years, video games have developed from two-dimensional schematics to photorealistic environments.
Fourteen hundred years ago, a tormented soul walked the earth that was neither man nor god. Hercules was the powerful son of the god king Zeus, for this he received nothing but suffering his entire life.
The film tells a story of a divorced couple trying to raise their young son. The story follows the boy for twelve years, from first grade at age 6 through 12th grade at age 17-18, and examines his relationship with his parents as he grows.
The untold story of Disney's most iconic villain from the 1959 classic 'Sleeping Beauty'. A beautiful, pure-hearted young woman, Maleficent has an idyllic life growing up in a peaceable forest kingdom, until one day when an invading army threatens the harmony of the land.
Immediately after the events of The Desolation of Smaug, Bilbo and the dwarves try to defend Erebor's mountain of treasure from others who claim it: the men of the ruined Laketown and the elves of Mirkwood.